[HomeworldSDL] revision 250

HomeworldSDL subversion at homeworldsdl.org
Sun Nov 5 09:55:09 GMT 2006


----------------------------------------------------------------------
r250 | zapkitty | 2006-11-05 09:55:06 +0000 (Sun, 05 Nov 2006)

Fixed case of HW_Comp.vce reference in utility.c and updated Linux INSTALL.
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Modified: homeworld/trunk/Linux/INSTALL
===================================================================
--- homeworld/trunk/Linux/INSTALL	2006-11-03 04:33:11 UTC (rev 249)
+++ homeworld/trunk/Linux/INSTALL	2006-11-05 09:55:06 UTC (rev 250)
@@ -93,7 +93,7 @@
  
  Even though the main data files are present now, you will still need to have the Homeworld CD in your CD-ROM drive AND mounted. The game will check that the CD is mounted on "/mnt/cdrom", but if you use a different mount point, you will need to specify it using the "HW_CDROM" environment variable. 
  
- To avoid this you can copy the additional data files HW_Comp.vce and HW_Music.wxd from the Homeworld CD to the 'src' directory alongside the other data files. These hold the voice + subtitle files and the music data files, respectively. Rename 'HW_Comp.vce' to 'HW_comp.vce' and you can get along without the CD in the drive. However, the audio data files will take 155 MB of space.
+ To avoid this you can copy the audio data files 'HW_Comp.vce' and 'HW_Music.wxd' from the Homeworld CD to the directory holding the other data files. These two archives hold the voice + subtitle files and the music data files respectively... and then you can get along without the CD in the drive. However, these audio data files will take 155 MB of space.
 
  -Starting the game-
 

Modified: homeworld/trunk/src/SDL/utility.c
===================================================================
--- homeworld/trunk/src/SDL/utility.c	2006-11-03 04:33:11 UTC (rev 249)
+++ homeworld/trunk/src/SDL/utility.c	2006-11-05 09:55:06 UTC (rev 250)
@@ -500,7 +500,7 @@
 #elif defined(HW_DEMO) || defined(HW_PUBLIC_BETA)
 char utyVoiceFilename[] = "DL_Demo.vce";
 #else
-char utyVoiceFilename[] = "HW_comp.vce";
+char utyVoiceFilename[] = "HW_Comp.vce";
 #endif
 
 // name of other files
@@ -3946,8 +3946,8 @@
 char *utyMissingCDMessages[] =
 {
     "Invalid or missing Homeworld CD. Please insert valid CD.",
-    "CD Homeworld non valide. Veuillez insérer un CD valide.",
-    "Ungültige oder fehlende Homeworld-CD. Bitte gültige CD einlegen.",
+    "CD Homeworld non valide. Veuillez ins�er un CD valide.",
+    "Ungltige oder fehlende Homeworld-CD. Bitte gltige CD einlegen.",
     "El CD de Homeworld no es correcto o no se encuentra en la unidad. Introduce el CD correcto.",
     "CD di Homeworld mancante o non valido. Inserisci un CD valido.",
 };
@@ -3955,7 +3955,7 @@
 {
     "Invalid Homeworld CD.",
     "CD Homeworld invalide.",
-    "Ungültige Homeworld-CD.",
+    "Ungltige Homeworld-CD.",
     "CD de Homeworld incorrecto.",
     "CD di Homeworld non valido.",
 };
@@ -3970,8 +3970,8 @@
 char *utyCannotOpenFileMessages[] =
 {
     "Unable to open file: %s",
-    "Impossible d’ouvrir le fichier: %s",
-    "Datei kann nicht geöffnet werden: %s",
+    "Impossible douvrir le fichier: %s",
+    "Datei kann nicht ge�fnet werden: %s",
     "Imposible abrir archivo: %s",
     "Impossibile aprire il file: %s",
 };




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